About the Company: Three Space Lab is an early-stage MIT Media Lab spin-off company working on VR and AR software solutions for education, training, and workplace learning, with a focus on uses of interactive simulation. Some previous projects have focused on electricity and magnetism, crystalline structures, 3D scanning, and tools for visual design of brands. We are a team of designers and engineers focused on building world-class collaborative spatial computing systems. Our work builds on years of experience in multi-user virtual reality and scientific visualization.
About the Team: We are math and physics geeks with an artsy side (dance, drawing, music), and we welcome people of any gender, race, ethnicity, color, ability, class, religion, culture, or nationality. We believe that working with people who have diverse perspectives, experiences, and backgrounds enhances our ideas, enriches our lives as individuals and as a team, and is invaluable for understanding how we can best have a positive impact.
We are committed to diversity on our team and we encourage people from all backgrounds, cultures, underrepresented groups, and marginalized gender and sexual identities to apply!
About You: We are seeking a VR/AR Software Engineer at the junior or senior level to join the team. In this role, you will get in on the ground floor as we build infrastructure and create content that supports multi-user, collaborative, and simulation-based learning. Learn from our tools, DevOps and design practices, and help define and develop them further. Your responsibilities may include:
Understanding, extending, and improving complex existing codebases in C#, and implementing software modules from scratch.
Developing software throughout the stack, including real-time interactions, internal tools, backend web services, and frontend applications.
Designing and implementing visual and spatial interactions using C#, Unity, modeling/animation tools, shader programming, etc.
Developing learning-oriented experiences and narratives.
Conducting pilot deployments and gathering user feedback.
Interacting with clients to understand their needs and prioritize features.
Collaborating with and supervising (in senior role) a small team of developers.